/script T,F=T or 0,F or CreateFrame("frame")if X then X=nil else X=function() AcceptGroup() StaticPopup1Button1:Click() StaticPopup2Button1:Click() if UnitIsGroupLeader("player") then LeaveParty() T=t end end end F:SetScript ("OnUpdate",X)/script T,F=T or 0,F or CreateFrame("frame")if X then X=nil else X=function()local t=GetTime()if t-T>1 then StaticPopup1Button1:Click()T=t end end end F:SetScript ("OnUpdate",X)#showtooltip 暗言术:灭
/stopcasting
/targetenemy
/script SetCVar("targetNearestDistance",40)
/cast 暗言术:灭#showtooltip 暗言术:灭
/cast [harm,nodead]暗言术:灭
/stopmacro [harm,nodead]
/cast [@mouseover,harm,nodead]暗言术:灭
/stopmacro [@mouseover,harm,nodead]
/targetenemy
/cast 暗言术:灭
/targetlasttarget#showtooltip 风剪
/stopcasting
/cleartarget [@focus,noexists]
/targetenemy [@focus,noexists]
/cast [target=focus,harm,exists][target=target,harm,exists]风剪未测试-随机打断
#showtooltip 风剪
/stopcasting
/cleartarget
/targetenemy
/cast [target=focus,harm,exists][target=target,harm,exists]风剪
/targetlasttarget
/startattack--近 战加这个开始自动攻击#showtooltip
/cast [known:陷地图腾,@cursor]陷地图腾;
/cast [known:狂风图腾,@cursor]狂风图腾#showtooltips 战斗姿态
/cast [nostante] 防御姿态
/cast [stance :2] 防御姿态
/cast [stance : 1] 战斗姿态#showtooltip
/stopcasting
/use [mod,@focus,nodead,harm]冲锋;[mod,@focus,nodead,help][@mouseover,nodead,help][help]援护;冲锋
/cast [target=mouseover,nomodifier,harm,exists] 冲锋;冲锋
/use 断筋/run SetCVar("autoUnshift",1)#showtooltip 美味龙涎
/run if UnitPower("player")/UnitPowerMax("player")* 100 <=50 then local c=format("%d", UnitPower("player")/UnitPowerMax("player")* 100)SendChatMessage(c.."%% 法力剩余", "yell", nil, 1)end
/use 魔法汉堡
/use 美味龙涎